发明名称 GAME MACHINE AND SIMULATION PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine and a simulation program which prevent the weakening of performance effects attributed to the unnaturalness of performances. <P>SOLUTION: A Pachinko game machine 10 successively executes a prescribed performance display for prescribed frequency of the variable display of the identifying information to be executed while a specified performance display is executed associated with the variable display of the identifying information which is executed after the execution of the prescribed frequency of the variable display of the identifying information. When a specified game state is determined, the Pachinko game machine 10 regulates a control to the specified game state if determining that the specified performance display is not yet executed. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005013434(A) 申请公布日期 2005.01.20
申请号 JP20030181807 申请日期 2003.06.25
申请人 ARUZE CORP 发明人 FUJIMOTO ATSUSHI
分类号 A63F13/00;A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F13/00
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