PERSONALIZED BEHAVIOR OF COMPUTER CONTROLLED AVATARS IN A VIRTUAL REALITY ENVIRONMENT
摘要
Racing-based computer games typically include a mode in which one or more human players can compete against one or more computer-controlled opponents. For example, a human player may drive a virtual race car against a computer-controlled virtual race car purported to be driven by Mario Andretti or some other race car driver. Such computer controlled opponents may be enhanced by including a sampling of actual game behavior of a human subject into the opponent's artificial intelligence control system. Such a sampling can allow the game system to personalize the behavior of the computer control opponent to emulate the human subject.
申请公布号
WO2005006117(A2)
申请公布日期
2005.01.20
申请号
WO2004US15529
申请日期
2004.05.18
申请人
MICROSOFT CORPORATION;HERBRICH, RALF;TIPPING, MICHAEL, E.;HATTON, MARK