发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To raise amusement and also to promote the shooting of game balls by giving an additional value to the game balls detected by a start detecting means even when the number of start retention balls reaches the upper limit without making a pattern change rendition time redundant. <P>SOLUTION: When the game balls win a prize at a start prize-winning port during a symbol combination game in a state where the number of storage of the start retention balls reaches the upper limit in a game machine, the number of the game balls for winning the prize is counted and stored as the number of storage of the prize-winning balls (the number of prize-winning storage). When the prize-winning storage number exists, the change state of the symbol combination game being performed at present is predicted and notified. The picture T1 of the prize-winning 1 in a prize-winning ball number display part for notifying the prize-winning storage number is displayed by a prescribed color, and then, whether ready-for-winning is obtained or not is predicted and notified. Besides, the picture T2 of the prize-winning 2 in the prize-winning ball number display part is displayed by a prescribed color, so as to predict and notify the kind of a ready-for-winning rendition. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2004344429(A) 申请公布日期 2004.12.09
申请号 JP20030145356 申请日期 2003.05.22
申请人 NEWGIN CORP 发明人 OGI KAZUYA
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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