摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of improving interest by varying player's expectations of specified game state arising when a specified fluctuation pattern is displayed. <P>SOLUTION: This game machine is constituted so as to vary reliability such that the reliability on big winning generation is turned to 2% at the time of the execution of a normal ready-to-win state A for the first time, the reliability on the big winning generation is turned to 15% at the time of the execution of the normal ready-to-win state S for the second time, the reliability is turned to 60% at the time of the execution for the third time and the reliability is turned to 100% at the time of the execution for the fourth time. Thus, player's expectations of the big winning arising when the normal ready-to-win state S is executed are varied and the interest is improved. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p> |