发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of improving interest by varying player's expectations of specified game state arising when a specified fluctuation pattern is displayed. <P>SOLUTION: This game machine is constituted so as to vary reliability such that the reliability on big winning generation is turned to 2% at the time of the execution of a normal ready-to-win state A for the first time, the reliability on the big winning generation is turned to 15% at the time of the execution of the normal ready-to-win state S for the second time, the reliability is turned to 60% at the time of the execution for the third time and the reliability is turned to 100% at the time of the execution for the fourth time. Thus, player's expectations of the big winning arising when the normal ready-to-win state S is executed are varied and the interest is improved. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2004344552(A) 申请公布日期 2004.12.09
申请号 JP20030147359 申请日期 2003.05.26
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;HARADA HIROSHI;SASANO MUTSUKO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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