发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To change the imparting probability of a game value according to the will of a player and to clearly suggest changed contents to the player. SOLUTION: When a big win is imparted, a pattern suggesting the big win is decided according to a set big win probability and the value of a big win random number counter C1. Consequently, the player makes a pattern according to the big win probability appear when the big win probability is changed. Namely, when changing the big win probability according to the will of the player, a displaying result which can generate the big win is increased or reduced to make the player recognize that the big win is imparted by changing of the generation probability of the big win. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2004337577(A) 申请公布日期 2004.12.02
申请号 JP20030301857 申请日期 2003.08.26
申请人 SANYO PRODUCT CO LTD 发明人 SHIMOMURA YOJI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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