发明名称 PACHINKO GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a Pachinko game machine by which a player can always enjoy a game which is rich in change by constantly changing a game state by existence of retention, and the player can recognize advantage/disadvantage of the present game state by viewing the retention state. <P>SOLUTION: Change display is performed in a pattern change display apparatus 2 by the prize-winning of a game ball 15 at a start port 3, and a state is made to be a special game state being advantageous to the player when a specified pattern is displayed in the pattern change display apparatus by prescribed probability. The Pachinko game machine includes: retention parts 12a, 12b, 12c for retaining the game ball in the visible area of a game board; detecting apparatuses 13a, 13b, 13c for detecting the retention of the game ball in the retention part; and a ball discharge device 18 for discharging the retained game ball from the retention part. Probability for obtaining the special game state is changed by the retention of the game ball in the retention parts. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2004337453(A) 申请公布日期 2004.12.02
申请号 JP20030139460 申请日期 2003.05.16
申请人 KYORAKU SANGYO 发明人 ENOMOTO HIROSHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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