发明名称 PROVISION OF CONTACT CENTER SERVICES TO PLAYERS OF GAMES
摘要 A mechanism is provided in a networked multiplayer game for use by playable characters. When operated by a player's character, this mechanism causes the game to send a request for contact to an external contact center. The contact request is queued and allocated to an agent, optionally with the assistance of information provided by the game. When a contact center agent answers the contact request, a communications channel is opened from the agent directly into the game where the game system directs the communication to the local environment of the player's character enabling the player to communicate with the agent of a contact center without leaving the game environment. The agent or contact center may addit ionally have a representation in the game so that the player can interact with the agent or contact center. The agent representation may be a character in the game controlled by an agent who is logged into the game, or by the contact center manipulating a game client or API, or by the game engine itself. A representation of the contact center may be a telephone graphic, portal, door, sign, lever, button or any other manipulable game object, and optionally a multimedia representation of the contact queuing system. Payments can be made to or from the player using in-game currency which is credited or debited to an account held by the contact center.
申请公布号 WO2008068151(A3) 申请公布日期 2008.09.12
申请号 WO2007EP62757 申请日期 2007.11.23
申请人 NORTEL NETWORKS LIMITED;O'CONNOR, NEIL;HARTMAN, MICHAEL 发明人 O'CONNOR, NEIL;HARTMAN, MICHAEL
分类号 A63F13/12 主分类号 A63F13/12
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