摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a technology for allowing a player to much more easily control a cursor. <P>SOLUTION: At first, the coordinate position of each point on a game picture is searched (S501). Then, a route circulating the coordinate positions(neighborhood) of all the points is calculated (S502). Then, a segment extended from the center of gravity position of each point is calculated in a direction corresponding to a notified direction, and the intersection coordinate position of the calculated segment and the route is calculated as the position on the route on which a cursor is moving (S503). At last, the image of the cursor is moved to the calculated intersection coordinate position, and displayed (S504). <P>COPYRIGHT: (C)2005,JPO&NCIPI</p> |