发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of increasing the amusement of a game, improving the playing desire of a player and suppressing the reduction of the profits of a game parlor. SOLUTION: When big winning is generated, start memory is cumulatively added in each round in addition to the start memory from the time before big winning generation, and a cumulatively added start memory value is set to a chance counter 161 with a stipulated value (100 pieces) as a limit. Then, after the big winning game of this time ends, when the big winning of the next time is generated within the range of the start memory number set to the chance counter 161, a game value larger than a normal game value is imparted (a first variable winning device 14 is selected). COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2004313408(A) 申请公布日期 2004.11.11
申请号 JP20030110698 申请日期 2003.04.15
申请人 SOPHIA CO LTD 发明人 IOKI SADAO;SHIMIZU YOICHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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