发明名称 |
SLOT MACHINE, METHOD OF CONTROLLING SLOT MACHINE, AND GAME PROGRAM UTILIZED FOR SLOT MACHINE |
摘要 |
PROBLEM TO BE SOLVED: To completely wipe off a player's distrust in the shift to an assist time (AT) game state by creating a fresh game property such that the player can obtain the AT when the same symbols indicating winning of a single bonus (SB) are arranged. SOLUTION: An internal lottery for a bonus including the SB is executed with the operation of a start lever as an initiator. When the SB hand is internally elected as the result of the internal lottery and the same winning symbols indicating the winning of the SB are arranged on a betting line with the operation of a stop button as the initiator, the game state is shifted to the AT game state to execute the assist time. COPYRIGHT: (C)2005,JPO&NCIPI
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申请公布号 |
JP2004298310(A) |
申请公布日期 |
2004.10.28 |
申请号 |
JP20030093297 |
申请日期 |
2003.03.31 |
申请人 |
SNK PLAYMORE CORP |
发明人 |
YAMAMOTO YUJI;WATANABE TOSHIAKI |
分类号 |
A63F5/04;(IPC1-7):A63F5/04 |
主分类号 |
A63F5/04 |
代理机构 |
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主权项 |
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地址 |
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