发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To easily and precisely examine data such as operation frequency of a first pattern display part for every high probability state and low probability state. SOLUTION: An information output board 15 under the rear surface of a Pachinko machine 1a is provided with a probability state output terminal 16 turned on and operated only when becoming the high probability state, a second pattern variable output terminal 17, and a first pattern display part operation output terminal 23 outputting a pulse signal, when the first pattern is variably moved and then stoppedly displayed, as information output terminal 30 and outputs the signal by changing over it according to the high probability state or the low probability state. This machine is also provided with a second probability state output terminal 24, when the probability state is changed during varying the first pattern, continuously outputting the same signal till the operation is finished and, when the first pattern is stoppedly displayed, changes over the signal according to the probability state. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2004290711(A) 申请公布日期 2004.10.21
申请号 JP20040217803 申请日期 2004.07.26
申请人 TOYOMARU INDUSTRY CO LTD 发明人 SUZUKI ATSUTOMO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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