发明名称 Efficient bump mapping using height maps
摘要 A method for generating bump map data substantially in real time for use in a 3-dimensional computer graphics system. Data is received which defines an area to which a texture is to be applied. Texture data to apply to the area is also received. This data includes surface height data. A set of partially overlapping samples of texture data are then filtered and surface tangent vectors derived therefrom. A bump map surface normal is then derived from the tangent vectors.
申请公布号 US2004207631(A1) 申请公布日期 2004.10.21
申请号 US20030611719 申请日期 2003.07.01
申请人 FENNEY SIMON;FAZZINI PAOLO GIUSEPPE 发明人 FENNEY SIMON;FAZZINI PAOLO GIUSEPPE
分类号 G06T15/04;(IPC1-7):G09G5/00 主分类号 G06T15/04
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