发明名称 GAME MACHINE, PERFORMANCE CONTROL METHOD THEREFOR AND GAME PERFORMANCE PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To realize successive advance notice performances which enable a player to raise his/her expectations by using a double structure of outer and inner drums while further enhancing the attractiveness of a game due to the double structure in a type using a variable display means having the double structure. <P>SOLUTION: The successive advance notice performances are executed over several times of variable display using both or either one of the outer and inner drums. The outer and inner drums are rotated normally, and after the stopping of the inner drum, the outer drum is stopped so as to make a large character visually recognizable by the player. Then, the inner drum is rotated fast, and then stopped. Under such a condition, as the outer drum stops at the large character, the player can not visually recognize inner reels. Then, as the outer drum is rotated by 3 frames and is stopped in an invalid area (transparent area), the inner reels can be visually recognized by the player. By combining the outer and inner drums, the performances as if to increase an identical pattern in a same line visually recognizable by the player is realized. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2004275565(A) 申请公布日期 2004.10.07
申请号 JP20030073309 申请日期 2003.03.18
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;WAKAI TOSHIHIKO;KOTSUJI HIDEKI;KAWAMURA HIROSHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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