发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which achieves a higher processing efficiency of control information when the performances for the decision of a game state after a big win game state during the big win game state are executed over a plurality of rounds. <P>SOLUTION: In the processing during the big win game at a step S805, the game state decision performance is started on the basis of the result in the determination made by a round start determination means (pre-processing for the opening of a major scoring slot at a step S305) and is stopped temporarily based on the result in the determination made by a round end determination means (step S91 and step S92), and then, the game state decision performance temporarily stopped is started again. As a result, even when the game state decision performance is executed over a plurality of rounds, the reading of the game state decision performance data can be started or temporarily stopped by synchronizing with the start or the end of the game round thereby eliminating the need for preparing the game state decision performance at each game round. <P>COPYRIGHT: (C)2004,JPO&NCIPI</p>
申请公布号 JP2004267569(A) 申请公布日期 2004.09.30
申请号 JP20030064202 申请日期 2003.03.10
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;ANDO MASATO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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