摘要 |
A game consists: a) a square or rectangular gameboard which has one set of coordinates equally spaced along one vertical edge, one set of coordinates equally spaced along one horizontal edge, and empty spaces where a perpendicular line taken from each vertical coordinate would meet a perpendicular line taken from each horizontal coordinate and b) a coloured block for each empty space on the gameboard which is printed on its top with one answer to the predetermined relationship between each horizontal and vertical co-ordinate with the colour determining its points value; The coloured blocks are placed answer side up, beside the gameboard to commence playing and each player has a turn at randomly selecting sets of one vertical and one horizontal coordinate (not less than 2 sets). The player then is required to work out the answer to the predetermined relationship between each horizontal and vertical coordinate so that, once the coloured blocks printed with these answers have been located, the player can ascertain which one would result in the most points value (as determined by its colour) and place it in the empty space on the gameboard where a perpendicular line taken from its vertical and horizontal co-ordinates would meet. Each separate game has a set of written rules which govern the point value that is allocated to each colour of block, the relationship to be answered between vertical and horizontal coordinates, the amount of sets of coordinates to be randomly selected by each player and the method to be used to randomly select these coordinates.
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