发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of accurately preventing the situation of missing the opportunity to make many game balls enter a big winning port at the time of winning occurrence due to ball run-out and preventing the situation that a player feels bad due to the stoppage of hitting of the game balls at an unneeded timing. SOLUTION: A pachinko game machine 1 detects that the game balls stored in a supply tray 8 become less than a prescribed number by a ball insufficiency detection sensor 61 provided in the ball guiding part 59 of the supply tray 8. Also, in the case of "winning" as a result of "drawing" and also in the case of judging that the number of the game balls stored in the supply tray 8 is less than the prescribed number, by a command from a hitting control board connected to a game ball hitting device 57, hitting of the game balls by the game ball hitting device 57 is stopped until a "winning pattern" is displayed at a normal pattern display device 11. COPYRIGHT: (C)2004,JPO&NCIPI
申请公布号 JP2004261526(A) 申请公布日期 2004.09.24
申请号 JP20030057637 申请日期 2003.03.04
申请人 TOYOMARU INDUSTRY CO LTD 发明人 NAKAMURA SHIGEKO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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