摘要 |
A system and method for enabling challenge-based electronic gaming is described. In one preferred form, a system in accordance witty the present invention may comprise a plurality of gaming terminals, or banks of gaming terminal, that are connect ed to a central server over a local area network (LAN), wide area network (WAN), or other communications network that may include, for example, the public service telephone network (PSTN) or Internet. The system is configured to enable a player at o ne terminal to initiate a wager against a player at another terminal and to, thereby, ad d an additional element of intrigue to a non-banked or CLASS 2 gaming environment.
|