发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine in which a dishonest act for obtaining game profits by making the game machine malfunction can be prevented by detecting the dishonest act against the housing of the game machine and interrupting the game state. SOLUTION: A vibration detector 20 detects vibration of the housing 3 and inputs detection signals into a CPU 30. An abnormality judging part 42 judges whether the cycle and amplitude of the vibration of the housing 3 is in an abnormal state or not according to the detection signals. If the vibration of the housing 3 is judged as abnormal, it inputs signals indicating anomaly into the CPU 30. When the signals indicating anomaly are inputted into the CPU 30, it makes a game state interrupting part 43 operate. When the game state interrupting part 43 is made to operate, it interrupts the game state following a predetermined procedure according to the actual game state. COPYRIGHT: (C)2004,JPO&NCIPI
申请公布号 JP2004243021(A) 申请公布日期 2004.09.02
申请号 JP20030038420 申请日期 2003.02.17
申请人 OLYMPIA:KK 发明人 IMAZEKI SUSUMU;KOYAMA HIROSHI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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