发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine with higher playing potentialities which enables the players to have expectations by letting the players judge by visual recognition whether a shift should be made to the game states advantageous for the players. SOLUTION: In a stock machine for the game machine, the lottery probability to determine whether the shift should be made to the specified game state is varied according to the combination of the symbols involved in the idling generated (for example, the combination of the reels 3L and 3C or that of the reels 3L and 3R) (as illustrated by Fig. 8) while the lottery is carried out at the lottery probability after the varying operation and when the win is earned (for example, "YES" at ST 1804 in Fig. 28), with this as one condition, the shift is made to the specified game state (for example, chance zone). COPYRIGHT: (C)2004,JPO&NCIPI
申请公布号 JP2004236821(A) 申请公布日期 2004.08.26
申请号 JP20030028572 申请日期 2003.02.05
申请人 ARUZE CORP 发明人 HISHINUMA TAKAAKI;KASUGA TARO;MURAKAMI TAKAHIRO;MOTONO KUNIAKI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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