发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which keeps a special pattern to be displayed on a pattern display device as a variable state and prevents the sticking of a display screen during the keeping state. <P>SOLUTION: When a game ball enters a special pattern starting electric prize-winning accessory, the special pattern is varied. As for the special pattern, fast variation is started (S45:YES) in normal time (S45:YES). When a prescribed time has passed (S51:YES), a low speed variation command is originated to a sub integrated substrate (S57) and define-displayed via low speed variation. When a freezing switch is pressed (S52:YES), special pattern processing is finished as it is (when a ready switch is "OFF"), thereby the low speed variation command is not originated to the sub integrated substrate and the special pattern is kept in a high speed variation state. Then, when two minutes pass after starting high speed variation (S47:YES), a screen saver command is originated to the sub integrated substrate (S50), a screen saver is displayed on a special pattern display screen. <P>COPYRIGHT: (C)2004,JPO&NCIPI</p>
申请公布号 JP2004222737(A) 申请公布日期 2004.08.12
申请号 JP20020379031 申请日期 2002.12.27
申请人 TOYOMARU INDUSTRY CO LTD 发明人 HORIKAWA HIROSHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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