发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which can enhance a taste of game along with a higher value of the operation means by improving the possibility of making the players feel a further technical involvement in the game. <P>SOLUTION: When the variable display under the split variable pattern is started, a selection screen is displayed at S714 after the end of the prologue part of the variable pattern (YES at S713). The players moves the pointer 52 to desired symbol positions of a special pattern display device 6 with a cross switch 50 (the operation means) (S721) and a decision button 51 (the operation means) is depressed (YES at S723) to select any of the main parts of a plurality of variable patterns. When the decision button 51 is not depressed (NO at S723), the main part of the variable pattern with the lowest performance effect is forcibly selected (S735) and variably displayed on the special pattern display device 6. <P>COPYRIGHT: (C)2004,JPO&NCIPI</p>
申请公布号 JP2004209234(A) 申请公布日期 2004.07.29
申请号 JP20030409131 申请日期 2003.12.08
申请人 TAKEYA CO LTD 发明人 TAKEUCHI MASAHIRO;WAKANA YOSHIO;TAYUI MAKOTO;TAKEUCHI HIDEKATSU;YANAGAWA SEIICHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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