发明名称 GAME MACHINE AND CONTROL METHOD OF GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To prevent the vain hour as much as possible during which a game machine is not operated. <P>SOLUTION: When a specific game state control determining means 92 determines that the game state is shifted to a specific game state, an upper limit value increase determining means 94 determines to increase the upper limit value of actuation memory. Then, an upper limit value control means 96 executes the control to change the present first upper limit value of actuation memory to a second upper limit value of actuation memory. When it is determined that the present number of actuation memory becomes a prescribed intermediate value N1 or lower after the specific game state is terminated, the upper limit value of actuation memory is changed to the prescribed intermediate value N1. Then, if the present number of actuation memory is further reduced and determined to be a prescribed intermediate value N2 or lower, the upper limit value of actuation memory is reduced to the value N2. When it is determined that the present number of actuation memory becomes a prescribed final value "4" or lower, an upper limit value return control means 193 executes the control to return the upper limit value of actuation memory to the first upper limit value "4" of actuation memory. <P>COPYRIGHT: (C)2004,JPO&NCIPI</p>
申请公布号 JP2004208866(A) 申请公布日期 2004.07.29
申请号 JP20020380688 申请日期 2002.12.27
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;SAKAKURA MASAKAZU
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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