发明名称 Game machine, backup control program of game data and backup control method
摘要 A game machine includes a CPU, and when a game cartridge is loaded in the game machine, the CPU is electrically connected to a ROM in the game cartridge and a flush memory having two backup areas. Game data generated according to progress of a game is stored (renewed) in a work memory, and last game data is written in the backup area according to an instruction of a user, for example. When the last game data is written, the CPU selects as a write-objective backup area stored with the game data having an older writing time. At this time, if writing to the selected backup area cannot be performed, overwriting of the last game data on the game data written immediately before is prohibited so as to leave the game data one generation ago.
申请公布号 US2004142751(A1) 申请公布日期 2004.07.22
申请号 US20030712312 申请日期 2003.11.14
申请人 NINTENDO CO., LTD. 发明人 YAMAGAMI HITOSHI
分类号 A63F13/00;A63F13/10;G06F12/16;(IPC1-7):A63F13/00 主分类号 A63F13/00
代理机构 代理人
主权项
地址