发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which can enhance the entertaining potentialities of the games along with a higher value of the operation means while further improving the possibility of making the players feel their technical intervention in the games. <P>SOLUTION: The variable display under the split variable pattern is started and after the end of the prologue portion of the variable pattern (YES at S713), a selection screen is displayed at S714. The player moves a pointer 52 to the desired symbol position on a special image display device 6 with a cross switch 50 (the operation means)(YES at S721), any of the main parts of a plurality of variable patterns is selected by depressing a decision button 51 (the operation means) (YES at S723). On the other hand, if the decision button 51 is not depressed (NO at S723), the main part of the variable pattern with the lowest performance effect is forcibly selected and variably displayed on the special image display device 6. <P>COPYRIGHT: (C)2004,JPO&NCIPI</p>
申请公布号 JP2004202121(A) 申请公布日期 2004.07.22
申请号 JP20020377755 申请日期 2002.12.26
申请人 TAKEYA CO LTD 发明人 TAKEUCHI MASAHIRO;WAKANA YOSHIO;TAYUI MAKOTO;TAKEUCHI HIDEKATSU;YANAGAWA SEIICHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址