发明名称 Systems and methods for massively multi-player online role playing games
摘要 A MMORPG according to the invention contains one or more features designed to reduce game predictability, increase the variety of activities a player can pursue, and enhance player versus player experience. Such features include a hybrid MMORPG with both persistent and non-persistent areas, limited access areas, player controlled areas, multiple types of creature spawns, object spawns, player-controlled or programmed NPC's, one time world events, programmed "botting" of player characters, creature effects on environment, simulated artificial intelligence for NPC's dialogs, non-experience based leveling, database driven randomly generated quests, non-experienced based leveling, user-programmable sound effects, database-driven randomly generated encounters, alignment in an MMORPG, temporary NPC companions, formations for purposes of temporary character collision detection, special effect sites, dueling, player apprentices, special purpose guilds, multiplayer emotes, multiple tier server realms, mini-battlegrounds, limited player access areas, PvP battlegrounds with access limited by player population, and terrain based stealth and hiding abilities. These can be used in combination to provide a more interesting MMORPG game experience.
申请公布号 US2004143852(A1) 申请公布日期 2004.07.22
申请号 US20040754069 申请日期 2004.01.08
申请人 MEYERS PHILIP G. 发明人 MEYERS PHILIP G.
分类号 A63F13/12;(IPC1-7):H04N7/173;G06F19/00;G06F17/00;A63F13/00;A63F9/24;H04N7/16 主分类号 A63F13/12
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