发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of providing continuous advance notices when a memory of winning is present at the start of reserved ball memory. <P>SOLUTION: If a memory of a big prize winning is present in one of storage areas 1 to 4 for storing reserved balls (S81: YES) and a memory of losing is present after the memory of the big prize winning (S82: YES), a random number value and a flag of memory contents in the storage area where the memory of big prize winning is present and a random number value and a flag of the memory contents in the storage area where the memory of losing is present are replaced with each other (S83). Thereafter, a big prize winning advance notice flag ON is stored (S84) in the storage area where the memory of losing comes in front of the memory of big prize winning by replacing. Thereby, the big prize winning flag ON is stored continuously and the big prize winning advance notices can be provided continuously. <P>COPYRIGHT: (C)2004,JPO&NCIPI</p>
申请公布号 JP2004195081(A) 申请公布日期 2004.07.15
申请号 JP20020370121 申请日期 2002.12.20
申请人 TOYOMARU INDUSTRY CO LTD 发明人 FUKAYA TAKASHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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