摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a Category 1 Pachinko machine improving an interest in a game by intricately advancing the game after finishing a big win game state. <P>SOLUTION: When the big win game state is finished (time point t1), a variable display of a special pattern and a failure pattern display as a determination pattern (variable display frequency) are continuously repeated by a special pattern display device 32 by a second prescribed frequency K2 in a first rotation-period shortening game state (time points t1 and t2), then the variable display frequency is continuously repeated by a first prescribed frequency K1 in a regular game state (time points t2 and t3), and sequentially the variable display frequency is continuously repeated by a prescribed frequency in a second rotation-period shortening game state (K3-K2), and unless these game states are executed, the rotation-period shortening game state is not finished. Even if a player stops the game at the same time of finishing the rotation-period shortening game state, the player continues the game longer by a first prescribed frequency K1 and shoots large number of game balls. <P>COPYRIGHT: (C)2004,JPO&NCIPI</p> |