发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To effectively use the inside of the display by freely displaying a pattern or the like in a three-dimensional surface. <P>SOLUTION: This pachinko machine includes: boards 56, 57 where LCDs 54, 54 are arranged in line; a frame 52 and a motor 62 for rotating the boards 56, 57; and a video control board 60 for controlling the rotation of light emission or board rotating means so that residual image of light emission in the LCDs 54, 54 forms a video. The frame 52 includes a ring-like part 50, and is rotatably supported by bearings 46, 46 and the motor 62. The video control board 60 controls light emission of the LCDs 54, 54 according to scanning caused by rotation of the board 56 or the like to form an arbitrary image by a residual image on a grid arrangement of a pseudo LED 54 in a cylindrical surface. An LCD 66 is disposed through the ring-like part 50 in the inside of the frame 52. <P>COPYRIGHT: (C)2004,JPO&NCIPI</p>
申请公布号 JP2004187729(A) 申请公布日期 2004.07.08
申请号 JP20020355837 申请日期 2002.12.06
申请人 TOYOMARU INDUSTRY CO LTD 发明人 YAMAMORI SHIGEKI;FUNABASHI HIDEAKI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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