发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine that does not too prolong variation time while maintaining a player's interest in a probability variation. <P>SOLUTION: It is discriminated whether it is the time to change the colors of ready-to-win patterns at S300. The color change timing is 5 seconds later, 15 seconds later, or 25 seconds later. When a Pachinko machine 1 is performing a probability variation, the color change ratio among 5 seconds later, 15 seconds later and 25 seconds later is 1:8:1. Since the player's interest is in a win by probability variation patterns during a probability variation, the frequency of an early color change and reporting (5 seconds later) is made lower than usual, and the frequency of occurrence of a color change approximately in the second half of ready-to-win time (30 seconds) is made higher, whereby the player's interest in the continuation of a probability variation is maintained in the first half of the ready-to-win time, and in the second half, the player wishes to win when the color is red (probability variation) and to lose when the color is blue (non probability variation). <P>COPYRIGHT: (C)2004,JPO&NCIPI</p>
申请公布号 JP2004187929(A) 申请公布日期 2004.07.08
申请号 JP20020359473 申请日期 2002.12.11
申请人 TAIYO ELEC CO LTD 发明人 SATO SHOJI;KATO AKINORI;HAYASHI SHIGETO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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