发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine for raising amusement for a player to acquire a special presentation picture by keeping the appearance rate of a second ready-to-win presentation picture. <P>SOLUTION: When the number of establishments of a prescribed condition is four which is not less than a threshold (four) being set as a value less than five as a prescribed number, and also is less than the prescribed number, and also when super ready-to-win information is included in starting storage, a special presentation picture change control is performed, by which the number of acquiring items is increased to five and displayed before performing variable display to be a big hit (a flow processing from S644:YES to a step S646). By the configuration, amusement for the player to acquire the special presentation picture is raised by keeping the appearance rate of the second ready-to-win presentation picture (super ready-to-win picture). <P>COPYRIGHT: (C)2004,JPO&NCIPI</p>
申请公布号 JP2004181058(A) 申请公布日期 2004.07.02
申请号 JP20020353695 申请日期 2002.12.05
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;TAKEISHI TOSHIYUKI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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