发明名称 |
METHOD FOR PLAYING GAME BY GAME CHARACTER IN ABSOLUTE TIME AND SPACE |
摘要 |
PURPOSE: Provided is a method for playing a game by a game character in an absolute time/space, where the game is progressed by intension of a character having a cyber-intelligence according to a game algorism without the game run by a user. CONSTITUTION: The method for playing a game by a game character in an absolute time/space includes the steps of: carrying out a series of authentication through a console possible for playing a game on off-line service without connecting to a user's server or a computer connected to the on-line server; taking an absolute time of game character for growing/developing/changing/renovating the game character without the game run by a user in proportion to time taken in the console or the computer, after accessing the authentication; and displaying a position information until the game character is born, grows, and dies to become the one and only creature, as a cyber-living thing, on the server, the computer, and the console. |
申请公布号 |
KR20040055119(A) |
申请公布日期 |
2004.06.26 |
申请号 |
KR20020081733 |
申请日期 |
2002.12.20 |
申请人 |
AHN, JAE PIL;HONG, DONG CHOL;LEE, YOUN JON |
发明人 |
AHN, JAE PIL;HONG, DONG CHOL;LEE, YOUN JON |
分类号 |
A63F13/5372;(IPC1-7):A63F13/12 |
主分类号 |
A63F13/5372 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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