发明名称 GAME MACHINE AND GAME PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To solve the problem that information about V prize-winning is given only with respect to forming of V prize-winning in the case of V zone prize-winning in a conventional game machine. <P>SOLUTION: This game machine gives information about a state before forming of V prize-winning after entering of a pachinko ball into the V zone formed inside a big prize-winning port 6, a state in the case of forming a state after forming of the V prize-winning, etc. based on states before, at the time of and after output of the detection signal of the sensor 6 in each round during a big winning game. Then, a main substrate 30 transmits a control signal to an LED control substrate 36 based on the states before, at the time of and after output of the detection signal by the sensor 6 to control decoration LEDs 2a, 10a and 11a provided at each place of the panel surface of the game board 2, a frame lamp 10 and a speaker 11 and a train of 8 LEDs in a corresponding light-emitting mode before, at the time of, and after the V prize-winning. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004174012(A) 申请公布日期 2004.06.24
申请号 JP20020344923 申请日期 2002.11.28
申请人 ARUZE CORP 发明人 MAEDA DAISUKE;UCHIDA DAIKI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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