发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine in which a player can enjoy amusement that the player directly obtains a game value based on the prize-winning of a storage lottery, while keeping amusement by the storage lottery. <P>SOLUTION: A fixed period after a big hit is defined as a special period. When the value of an internal random number counter in the case of start prize-winning is the prize-winning value of the storage lottery, the big hit occurs even when a prize is not won in a storage discharge lottery concerning a big hit lottery corresponding to change display during the special period. The big hit occurs by a probability being the same as the prize-winning probability of the storage lottery during the special period. The player who knows control contents has an impression to directly acquire the big hit by himself or herself during the special period. Besides, the special period is prolonged with the occurrence of the big hit during the special period as a condition. The player has more opportunities to acquire the big hit by the prolonging. Thus, a game during the special period is varied, so that the player is strongly impressed by the amusement by which the game value is directly acquired based on the prize-winning of the storage lottery. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004173820(A) 申请公布日期 2004.06.24
申请号 JP20020341959 申请日期 2002.11.26
申请人 SANYO PRODUCT CO LTD 发明人 WATANABE HIROO;ISHIZUKA KEITA;TOKUMARU JUNICHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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