发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which is excellent in amusement for attracting the interest of a game player. SOLUTION: This pachinko game machine is equipped with first and second stages 29 and 30 as a plurality of rolling surfaces on which game balls B can roll. The first stage 29 is equipped with selecting means (first and second openings 37 and 38) which select a falling path for the introduced game ball B, and the second stage 30 is equipped with selecting means (a recess 51 and a guiding groove 54) which select a falling path for the introduced game ball B from the first stage 29. Thus, the game ball B can select either one of a plurality of kinds of the falling paths. Therefore, the game player can visually recognize the behavior of the game ball B such as falling while either one of a plurality of kinds of the falling paths is selected by the first and second stages 29 and 30, and can enjoy it. As a result, the game machine of which the amusement is increased can be provided. COPYRIGHT: (C)2004,JPO
申请公布号 JP2004160001(A) 申请公布日期 2004.06.10
申请号 JP20020330940 申请日期 2002.11.14
申请人 SANYO PRODUCT CO LTD 发明人 HARADA NORIHIKO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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