发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To reduce the monotony of the games while making the expectations felt by the players for the varying of the pictures sustainable and moreover, improve the attractiveness. <P>SOLUTION: The pachinko game machine includes a picture sequence, a special picture starter slot switch 10d for detecting the game situations, a picture varying execution means 40 and a picture varying stop means 42 for varying and stopping the picture sequences when the game situations meet specified conditions, a known mode memory means 46 which cumulatively stores the known modes of the unique picture information acquired based on the varying and stopping of the picture sequences and an advantageous game state generation means 47 which generates the game states advantageous for the players when the accumulated known modes of the unique picture information due to a plurality of varying and stopping actions meet the specified conditions. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004160159(A) 申请公布日期 2004.06.10
申请号 JP20030074422 申请日期 2003.03.18
申请人 SANYO PRODUCT CO LTD 发明人 HOYA MAKOTO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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