发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To notify a player whether a specific game state will be continued or not in a mode advantageous to the player when a game ball enters a specific entrance hole by opening/closing of a blade member based on a start memory. <P>SOLUTION: The game machine comprises a memory means 31h for storing the information on establishment of a starting condition, a suspension display means 29a for notifying the number of start memories stored by the memory means 31h, a determining means 31i for determining whether the random numbers, information stored by the memory means 29a, extracted by a random number extracting means 31a coincide with prescribed determination values or not before controlling a variable winning device to shift the game state from a second state to a first state in a prescribed starting mode based on the establishment of the starting condition, and a display mode control means 80e for changing the display mode of the suspension display means 29a to a special display mode based on the result of determination of the determining means 31i. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004148000(A) 申请公布日期 2004.05.27
申请号 JP20020318902 申请日期 2002.10.31
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;KINOSHITA MASANORI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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