发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine for making a game player strongly expect for application of a game value depending on the establishment time of a starting condition and heightening the interest of a game by varying the game allowing the game player to exhibit his skill. <P>SOLUTION: The display of count down showing the establishment time of starting prize for generating a big win is made on an LCD 3 of a pachinko machine. The game player can more expect for a big win on feeling that the establishment time of the starting prize is closer to the generation time of a big win estimated from the display of count down. A ball stored on an outlet rail 10e by a projection 10f of a center frame 10 is released by a ball release solenoid 15 driven according to the game player's button operation to win a prize in a pattern operation hole 4a. The game player can positively play to aim at a big win by establishing the starting prize aiming at the generation time of a big win. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004147927(A) 申请公布日期 2004.05.27
申请号 JP20020317540 申请日期 2002.10.31
申请人 SANYO PRODUCT CO LTD 发明人 ISHIZUKA KEITA
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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