摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game machine and a simulation game program for simply informing a game player of a game state advantageous to the game player by hearing so that the game player can visually concentrate his attention on a visual object and the other game players round him can easily recognize the game state advantageous to the game player. <P>SOLUTION: In the variable probability game state or shorter playing time game state, background music different from that of the ordinary game state is continuously played. When the variable probability game state and the shorter playing time game state is set, the volume of the background music is turned down in the case where a game ball does not win a prize in a starting prize hole 6 within fixed time after a liquid crystal display device 4 is switched to a demonstration screen. <P>COPYRIGHT: (C)2004,JPO</p> |