发明名称 METHOD FOR REGULATING SENSE OF SPEED IN VIDEO GAME DEVICE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a performing method for a game by which a game player can feel more sense of speed, and in the meantime, difficulty in the operation by the game player is not increased, and distortion of an image is less as well, and a video game device using the performing method by studying a performing method for a conventional racing game. <P>SOLUTION: This video game device is constituted in such a manner that the video game device has coordinates with a visual point as the zero point, being one kind of a three dimensional racing game, and an image obtained by projecting a moving object formed of a plurality of polygons, and a background object formed of a plurality of polygons on a two-dimensional surface is displayed on a monitor, and motions of the moving object is controlled by the operation of the game player. Then, the video game device has a means for changing a visual field angle for drawing the background object by the operation of the game player, and a racing game is performed in such a manner that the visual field angle of the moving object is changed less by interlinking with the change of the visual field angle of the background object. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004141592(A) 申请公布日期 2004.05.20
申请号 JP20020344657 申请日期 2002.10.22
申请人 UNO KAZUTERU 发明人 UNO KAZUTERU
分类号 A63F13/00;(IPC1-7):A63F13/00 主分类号 A63F13/00
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