发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine in which the number of game balls entering prize-winning ports is managed, a performance pattern as a notification mode of a game state notice is determined or a notification time is changed on a sub substrate. SOLUTION: When a pattern display substrate receives a prize-winning signal from a main substrate, holding ball management is performed by a counter (j) and when there is a holding ball, a specific game state transition is judged. Then, a sub-pattern display picture is notified of the result. When a specific prize-winning port opening signal is received from the main substrate during the specific game state, a right shooting display section is turned on and opening of a specific prize-winning port is reported. Specific game state processing of the figure is performed on the pattern display substrate, adding processing is applied to the counter (j) in response to reception of a prize-winning signal (S101-S105), and it is judged whether or not the specific game state is to be continued (S106-S109). During the specific game state, opening of the specific prize-winning port is reported in response to reception of the specific prize-winning port opening signal (S116, S117). When it is not under the specific game state, specific game state judging and reporting processing of the specific game state transition is performed (S115). COPYRIGHT: (C)2004,JPO
申请公布号 JP2004136024(A) 申请公布日期 2004.05.13
申请号 JP20020305809 申请日期 2002.10.21
申请人 TOYOMARU INDUSTRY CO LTD 发明人 KATO AKIHIRO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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