发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing the pleasure felt by a player by changing a profit obtained by the player according to the execution of the pleasure presentation. <P>SOLUTION: The switching operation of a movable member 12 from the advancing state to the retreating state is controlled by a display control circuit board for controlling an LCD 3 via a solenoid 13. When a mammoth ready-to-win state, one of the pleasure presentations, is executed, the solenoid 13 is on and the movable member 12 is advanced. A ball flowing down on the left side of a center frame 10 when the movable member 12 is advanced is guided to a ball inlet 10b by a guide part 12a of the movable member 12, and the ball passing inside the center frame 10 will almost certainly enter a pattern operation hole 4. Accordingly, the player can obtain a profit by the execution of the pleasure presentation, and the pleasure felt by the player can be enhanced. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004113452(A) 申请公布日期 2004.04.15
申请号 JP20020280740 申请日期 2002.09.26
申请人 SANYO PRODUCT CO LTD 发明人 ISHIZUKA KEITA
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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