摘要 |
An arcade merchandise dispensing game delivers one or more visibly displayed articles from one of a plurality of pivotally mounted trays if a player causes a moving tripper to strike a portion of the tray so as to lift it far enough that one or more of the articles falls off the tray into a delivery chute. The strikable portion of the tray may be a tab that protrudes forward from the tray towards the player, where the width of the tab influences the probability of the tray's being struck. The tripper may be moved horizontally to and fro at a constant rate beneath the lowest of a number of rows of trays, and moved upwards in response to the player closing a momentary contact switch at an instant that the player believes is most likely to result in delivery of a desired one of the articles.
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