发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide an interesting game machine allowing a player to easily recognize the frequency of successive winnings of a prescribed small hand. SOLUTION: The game machine has a plurality of different stop control states. One of the plurality of stop control states is selected as a prescribed small hand (such as a cherry) is internally elected or won a predetermined number of times successively, and the game state is shifted to the selected stop control state. In the game machine, the presentation is selected based on the frequency of the successive election/winning of the prescribed small hand, and the selected presentation is executed. COPYRIGHT: (C)2004,JPO
申请公布号 JP2004073277(A) 申请公布日期 2004.03.11
申请号 JP20020234159 申请日期 2002.08.09
申请人 ARUZE CORP 发明人 OKADA KAZUO
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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