摘要 |
PROBLEM TO BE SOLVED: To provide an interesting game machine allowing a player to easily recognize the frequency of successive winnings of a prescribed small hand. SOLUTION: The game machine has a plurality of different stop control states. One of the plurality of stop control states is selected as a prescribed small hand (such as a cherry) is internally elected or won a predetermined number of times successively, and the game state is shifted to the selected stop control state. In the game machine, the presentation is selected based on the frequency of the successive election/winning of the prescribed small hand, and the selected presentation is executed. COPYRIGHT: (C)2004,JPO
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