发明名称 Method, game machine and recording medium for displaying motion in a video game
摘要 A method, game machine, computer program and a recording medium include displaying a final motion image sequence of a character in a video game according to motion data defining variations in posture of the character. The method includes responding to an input operation of a game player, performed during display of first motion data defining a first motion image sequence of the character, and determining second motion data defining a second motion image sequence of the character. A transitional motion image sequence is created based on a single posture defined in the first motion data and a group of postures defined in the second motion data. The final motion image sequence is displayed, which includes a portion of the first motion image sequence, the transitional motion image sequence, and a portion of the second motion image sequence, creating a gradual transition of motion image sequences.
申请公布号 US6697071(B2) 申请公布日期 2004.02.24
申请号 US20010769435 申请日期 2001.01.26
申请人 KABUSHIKI KAISHA SQUARE ENIX 发明人 IINO KAZUHIKO;YOSHINOBU TOMOAKI
分类号 A63F13/00;G06T13/00;G06T13/40;G06T13/80;(IPC1-7):G06T15/70 主分类号 A63F13/00
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