发明名称 PACHINKO GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a pachinko game machine which gives sufficient interest to a player by giving a privilege owing to not only a pattern change but the achievement of various game challenges, so as to increase fun a game without tiring the player. <P>SOLUTION: The game challenge and the achievement condition are displayed on an electronic display when a start condition is established. When the game challenge is achieved by the achievement condition, a big hit is won, so as to give the advantageous privilege to the player. When the game challenge is not achieved by the achievement condition, the display of the game challenge and the condition is cleared. Then the new game challenge and the achievement condition are displayed on the electronic display by the succeeding establishment of the start condition. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004049569(A) 申请公布日期 2004.02.19
申请号 JP20020211702 申请日期 2002.07.19
申请人 KYORAKU SANGYO 发明人 ENOMOTO HIROSHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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