摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of putting the game machine into a game impossible state at a timing never seen before. SOLUTION: This game machine includes reels (3L, 3C, 3R) variably displaying patterns necessary for the game; and a CPU (central processing unit) (31) for controlling stop of variable display actions in the reels (3L, 3C, 3R) based on stop operations by a player and putting the game machine into the game impossible state based on the value of a counter for counting the number of OUT pieces counting the number of metals given to the player and on the value of a counter for counting the number of IN pieces counting game valuables betted on the game. COPYRIGHT: (C)2004,JPO
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