发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To show the ready-to-win presentation display in each display area more effectively by making the size of a plurality of display areas corresponding to the kind of patterns constituting the ready-to-win display mode. <P>SOLUTION: After special patterns 401L, 401C and 401R are temporarily stopped (b), the display area is divided into two upper and lower display areas 4H and 4L (d) by the presentation with a character 402a (c). Special patterns 401LH, 401CH and 401RH are variably displayed in the upper display area 4H, and special patterns 401LL, 401CL and 401RL are variably displayed in the lower display area 4L, respectively (e). After that, the special patterns 401LH and 401LL, and 401RH and 401RL are temporarily stopped one by one, and the ready-to-win modes are formed in the display areas 4H and 4L, respectively (f). The ready-to-win display mode in the display area 4H consists of probability-unchanging patterns, while the ready-to-win display mode in the display area 4L consists of probability-changing patterns. The sizes of the display area 4H and 4L change according to the difference in the value of the patterns (g). <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004049403(A) 申请公布日期 2004.02.19
申请号 JP20020208734 申请日期 2002.07.17
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;HIRATA SEIYA
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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