发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To give the factor of a game being more interesting than that in a conventional manner by differing game conditions in response to whether or not a Pachinko game ball wins a prize at a specified big prize-winning port. SOLUTION: A game machine such as a Pachinko game machine, or an arranged ball game machine includes: a prize-winning device 1; and a privilege providing means 9. The prize-winning device 1 includes: a plurality of variable prize-winning ports 2 (e.g., two variable prize-winning ports 2a, 2b); a mobile body 3 which is arranged on or in the neighborhood of a passage 7 where a game ball B coming from any variable prize-winning port 2 can pass through, and guides the ball 7 coming from the specified variable prize-winning port 2 (the port 2b in the figure, for example) to have high probability to pass a specified area 8 concerning a passage route; and a first detector 8b for detecting the game ball B passing through the specified area 8. The privilege providing means 9 provides a game state advantageous to a player P with the detection of the game ball B by the first detector 8b as an opportunity. A technique intervention element is adopted, so that the more interesting factor of the game is obtained compared with that in the conventional manner. COPYRIGHT: (C)2004,JPO
申请公布号 JP2004033428(A) 申请公布日期 2004.02.05
申请号 JP20020193640 申请日期 2002.07.02
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;KAWAGUCHI KOICHI;KATO YUJI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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