发明名称 PROGRAM AND METHOD FOR THREE-DIMENSIONAL IMAGE PROCESSING, AND VIDEO GAME DEVICE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a program and method for 3-D (three-dimensional) image processing and a video game for creating artificially a Fresnel effect and a video game with reality. <P>SOLUTION: A CPU 1 stores an image which is an up-side-down image of a background model placed around a water surface model representing a water surface in virtual 3-D space into a buffer 14, a drawing processor 10 draws the background model as a background image, the CPU 1 varies transparency of the water surface model in a transparency varying area determined based on a virtual camera view point in the virtual 3-D space and pastes a texture on the water surface model of which the transparency is varied, and the drawing processor 10 draws by superimposing the water surface model on which the texture is pasted on the background image. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004038398(A) 申请公布日期 2004.02.05
申请号 JP20020192476 申请日期 2002.07.01
申请人 KONAMI CO LTD;KONAMI COMPUTER ENTERTAINMENT STUDIOS INC 发明人 MATSUMIYA YOSHIAKI
分类号 A63F13/00;G06T13/60;G06T15/00;(IPC1-7):G06T15/00;G06T15/70 主分类号 A63F13/00
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