摘要 |
PROBLEM TO BE SOLVED: To provide a game machine which enables players to judge the ceiling value in the arrangement of generating big wins when the level of disadvantage on the side of the players reaches the predetermined ceiling value. SOLUTION: When the start winning occurs (step B1: YES), if '1' is not given by the ceiling flag (step B2: NO), after the decision of loss figures (step B4), the increment of a ceiling counter is made (step B5). When the counter value reaches the ceiling value (step B6: YES), '1' is set onto the ceiling flag (step B7) and when the subsequent start winning is done, a win pattern is determined (step B11) based on '1' of the ceiling flag (step B2: YES) to generate a big win. In this process, when the ready for a super big win state continues (step B17: YES), the ceiling value is announced to the players by turning ON an announcing flag. COPYRIGHT: (C)2004,JPO
|